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f679dde81f1ef061ed761ad4103dc80b389bd0b1
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shiva404
f679dde81f
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
__pycache__
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
res
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
common.py
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
def_map.json
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
eb_creature_objects.py
initial sprite animation support
2026-02-15 18:17:31 +03:00
eb_engine.py
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
eb_objects.py
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
eb_terrain_objects.py
initial sprite animation support
2026-02-15 18:17:31 +03:00
main.py
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
problems.txt
initial sprite animation support
2026-02-15 18:17:31 +03:00
slop.txt
initial sprite animation support
2026-02-15 18:17:31 +03:00
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4.8
MiB
Languages
Python
100%