P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
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10
main.py
10
main.py
@@ -20,11 +20,19 @@ if __name__ == "__main__":
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# деревня на соседской локации и торговля с ней
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# перемещение по воде, течение
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#техдолг:
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#проверить дефолтдикт field и None = None
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# проверить у ллм на ошибки - РЕГУЛЯРНАЯ АКТИВНОСТЬ:
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# - deepcopy +
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# - общие +
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main()
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# P.S. to previous commit:
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#instead of Sprite flow load_sprites function was changed:
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#gathering the number of sprites with the same names before second _ and hold it at
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#sprites dict. also now sprites must be named as objectname_action_number
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#sprites dict. also now sprites must be named as objectname_action_number
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#
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# Main commit - full sprites support, with caching, transparency and smooth scaling
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# drawing function moved to Object methods
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