Logo
Explore Help
Sign In
code/Elvenbane
1
0
Fork 0
You've already forked Elvenbane
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f679dde81f1ef061ed761ad4103dc80b389bd0b1
Elvenbane/res/maps
History
shiva404 f679dde81f P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
..
map_editor.py
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
Powered by Gitea Version: 1.25.4 Page: 674ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API