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0e0bf1f84e7274d314d7776cf1fe613dfa212e36
Elvenbane/res
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shiva404 f89e0a86c4 Profiling functions were added.
2026-02-16 01:31:16 +03:00
..
items
P.S. to previous commit: instead of Sprite flow load_sprites function was changed: gathering the number of sprites with the same names before second _ and hold it at sprites dict. also now sprites must be named as objectname_action_number. Main commit - full sprites support, with caching, transparency and smooth scaling. drawing function moved to Object methods
2026-02-15 21:23:02 +03:00
maps
Profiling functions were added.
2026-02-16 01:31:16 +03:00
sprites
Couldn't beat graphic bugs with sprite caching. Returned to old way. Need to create branch with sprite caching and try to finish it.
2026-02-16 00:30:17 +03:00
textures
initial sprite animation support
2026-02-15 18:17:31 +03:00
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