Cleanup.
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@@ -17,8 +17,10 @@ sprites_dir = os.path.join(main_dir, "res", "sprites")
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#class Render
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#class ObjectManager
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#class MapManager
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#class Event
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#class EventManager
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#class Control
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@dataclass
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@@ -109,8 +111,6 @@ class Map:
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if cell.creature_obj and cell.creature_obj.current_target:
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cell.creature_obj.update(time_delta, self.cell_size, self) # self!
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def draw_map(self, screen, current_frame, grid=True):
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terrain_list = []
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creature_list = []
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